** Executing... ** Command: C:\Games\Quake\newmap\rmf\Txqbsp.exe ** Parameters: "c:\games\quake\newmap\rmf\newmap1" -transwater TxQBSP 1.12 -- Modified by Bengt Jardrup Inputfile: c:\games\quake\newmap\rmf\newmap1.map Outputfile: -transwater ------ LoadMapFile ------ 36 faces 6 brushes 3 entities 1 miptex 3 texinfo Building hulls sequentially... Processing hull 0... ------ Brush_LoadEntity ------ ----+----+ 6 brushes read ------ CSGFaces ------ ----+----+ 36 brushfaces 24 csgfaces 12 mergedfaces ------ SolidBSP ------ 24 split nodes 6 solid leafs 19 empty leafs 0 water leafs 132 leaffaces 132 nodefaces ------ FillOutside ------ 18 outleafs ------ MergeAll ------ 6 mergefaces ------ SolidBSP ------ ----+----+ 6 split nodes 6 solid leafs 1 empty leafs 0 water leafs 48 leaffaces 48 nodefaces ------ Portalize ------ 1 vis leafs 0 vis portals ------ Tjunc ------ 36 world edges 136 edge points 8 edges added by tjunctions 0 faces added by tjunctions ------ MakeFaceEdges ------ ----+----+ ------ GrowRegions ------ Processing hull 1... ----+----+ ----+----+ Processing hull 2... ----+----+ ----+----+ ------ FinishBSPFile ------ WriteBSPFile: -transwater.bsp 17 planes 340 54 vertexes 648 6 nodes 144 3 texinfo 120 48 faces 960 12 clipnodes 96 2 leafs 56 48 marksurfaces 96 200 surfedges 800 101 edges 404 1 textures 5488 lightdata 0 visdata 0 entdata 246 Elapsed time : 0:00 Peak memory used : 0.1 MB ** Executing... ** Command: C:\Games\Quake\newmap\rmf\vis.exe ** Parameters: -level 4 "c:\games\quake\newmap\rmf\newmap1" ---- Vis 2.30 ---- Modified by Bengt Jardrup File: c:\games\quake\newmap\rmf\newmap1.bsp 1 portalleafs 0 numportals Loading state file: c:\games\quake\newmap\rmf\newmap1.vis testlevel = 4 Base: 100.0%, Elapsed: 0:00 Full: 100.0%, Elapsed: 0:00 average leafs visible: 1 max leafs visible: 1 c_chains: 0 visdatasize: 1 compressed from 1 Elapsed time : 0:00 Session time : 0:00 ** Executing... ** Command: C:\Games\Quake\newmap\rmf\Light.exe ** Parameters: -extra4 -soft "c:\games\quake\newmap\rmf\newmap1" ----- Light 1.41 ---- Modified by Bengt Jardrup Extra 4x4 sampling enabled Soft light 3 enabled File: c:\games\quake\newmap\rmf\newmap1.bsp 3 entities read, 1 are lights, 48 faces, 0.1M casts Light: 0.0%, Elapsed: 0:00 Light: 100.0%, Elapsed: 0:00 lightdatasize: 3509 Elapsed time : 0:00 ** Executing... ** Command: Copy File ** Parameters: "c:\games\quake\newmap\rmf\newmap1.bsp" "C:\Games\Quake\newmap\maps\newmap1.bsp"